Interstate '76 Tips & Tricks
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Combat
Turn you engine off to avoid turrets from tracking you and Dr. Radar missile attacks. When you hear the warning beep, turn off your engine.
Ever notice how sometimes it takes only one shot to get an enemy car's damage indicator down to red, then takes forever to kill them? That's because the damage indicator shows the weakest part of a car. That means if you blast one side to red, then the damage indicator will show the whole car as red.
Of course, this can be used to your advantage. To kill a car with the handgun, they must be red. It takes exactly five shots to kill them.
Does your opponent have their engine off? Can't tell if they're "in the red?" Look at the smoke coming out of their vehicle. If it's white smoke, they're in the yellow damage range. Dark gray smoke? They're in the red damage range are ripe for the picking.
A weakness of many cars is their chassis armor level. Flame and fire weapons (as well as WP mortars) will attack the chassis, so often times, only a few hits with these weapons will bring a car's damage to the red level.
Blox-droppers and landmines don't disappear after you drop them and cause lag. Don't use them online.
Aim-Nein missiles will only gather a lock on your target if it is moving directly towards you, directly away from you, or not moving. If there is any lateral movement, then the lock will be lost.
Hit L to link like weapons together. This allows you to fire similar weapons at the same time, allowing you to deal greater damage to your enemy.
You can also fire weapons at the same time by using the number keys. This lets you dig away at the enemy's armor with your machine guns and score a big hit with some missiles without letting off the machine gun fire.
Keep aiming at the same spot on the car. A few well-placed shots to the same section of an opponent's vehicle is more worthwhile than random hits all over. In particular, many people don't put too much armor on the sides of their car, meaning if you can get a few good shots to the side, you'll do some serious damage.
If you have more than nine variants per car, your variants will act up.
For more information, please check out the Weapons Analysis or feel free to contact me.
Page Split - 10/2/26
Typos - 8/31/26
Smoke Color - 3/23/2013
Created: 1/4/08