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Category Archives: The Local Ditch
Deus Ex: Human Revolution – Ongoing Impressions Part 2
It’s day three in my first playthrough of Human Revolution. More fun on the streets of Detroit, including a game of basketball, crushing a police desk clerk, hacking police computers, and a trip to the morgue.
Deus Ex: Human Revolution – Ongoing Impressions Part 1
Day two of Deus Ex: Human Revolution sees me wandering Detroit streets and eavesdropping. A little hacking and an unknown decision round out the journey.
Deus Ex: Human Revolution – First Impressions
I’ve been counting down for several years for the release of the upcoming Deus Ex: Human Revolution. Today, it’s released. How am I supposed to react? By playing it, of course.
Zero Day
I’m about to jump in to Human Revolution tonight, but as I prepare for it, my thoughts drift to the Invisible War launch. At that point, I was regularly lurking the official Eidos forums. The place was pretty swamped and … Continue reading
Final Countdown
After several years of anticipation, Deus Ex: Human Revolution is about to be released. Time to take a quick look back and see how we got to this point.
Portal 2
In some sort of miracle (Read: Steam Summer Sale), I’ve managed to play a game in the year it’s released. As with many others, the original Portal left a warm spot in my heart for a murderous robot. How could I resist the call of Portal 2? Though I tried, I couldn’t hold out for long.
Prepare
I did something I haven’t done in years: I purchased a game at full price. That’s right, I just pre-ordered Deus Ex: Human Revolution, so you can expect a ton of updates, ramblings, spoilers, thoughts, etc. as I confusedly work … Continue reading
Duke Nukem 3D
Duke Nukem 3D remains the Duke’s magnum opus. With inventive weapons and unprecedented interactivity, it fought on the front lines against id’s fully-3D Quake. With the recent release of Duke Nukem Forever, the Local Ditch takes a look at Duke Nukem 3D.
Earthworm Jim HD
Earthworm Jim arrives on the XBox 360 with enhanced graphics and extra play modes. After all of these years, how does the 16-bit platformer hold up? The Local Ditch finds out.
Perfect Dark
Another trek down missed memory lane via XBOX Live gives me the chance to finally put some time into Perfect Dark. Do the high resolution graphics make up for the antiquated game structure?








