Interstate ’76 Archives

You are viewing the Interstate ’76 archives, full of news, updates, rants, rambles, questions, and comments about I ’76.

If you’re looking for the complete site, with downloads, walkthroughs, game advice, codes, trivia, maps, and more, please go to Local Ditch Gaming – Interstate ’76.

Max Damage

How in Hell did you get all of the statistics for the weapons, especially the damage values? The Brady Games Interstate ’76 Game Guide does not have all of the data in your tables. Great job!

Thanks to your site I was able to get my complete copy of the Bullmark Demo CD.

I have a small Web site dedicated to automotive combat games. There are a few files on it that should interest Interstate ’76 fans.

Are you interested in hosting the original Interstate ’76 wallpapers that were available on the Activision Web site in 1997? I uploaded them to my Web site last month. You are welcome to host them on The Local Ditch Gaming Emporium, permitting me to use the space for other files.

Seattle Washington Autoduel Team Headquarters (SWAT HQ)

SWAT HQ – Burning Rubber Interstate ’76 RPG

SWAT HQ – Automotive Combat Desktop Themes and Wallpapers

Drive Offensively!

Thanks for the message. In short, I took the values from the long-gone SuiCyco’s Speed Shop – a site that knew what they were doing. But in all seriousness, parts of the values were originally taken from the Interstate ’76 manual and the damage values were discovered with a little bit of hex editing.

Also, thanks for the I ’76 wallpapers. They’re up on the site now for anyone who wants to put some funky cheer on their desktop.

Good ‘Ol Gaming

Interstate '76 Picard PiranhaGood news for all the Interstate ’76 fans that are still out there: GOG.com has released the Interstate ’76 Arsenal for download. If you’ve not come across GOG (Good Old Games) before, they offer older titles for download at a limited price with no DRM. Basically, if you’re looking for another avenue to get a legal copy of the game, it’s the place to go.

In other news, more questions/comments have been answered.

Updates
Q & A – Answered
Interstate ’76 FAQ – Updated

Good Old News

Interstate 76 was just released on Good Old Games (gog.com), so there might be some renewed interest in the game. Just wanted to drop you a line and say I’m pleased to find an archive with some bits of the best community stuff from the golden age of the game. Articles from Sui’s Speed Shop, utilities from the AVA, it all brings back fond memories.

Zaphod

(Original author of the weapon comparison chart on SSS, former head of the AVA.)

It’s great to hear that I ’76 has made its way over to GOG. It also explains the recent spike in traffic to this site. I’m always glad to recognize an old name from the I ’76 community, even if I wasn’t too active in it myself.

And for those that are fans of the Speed Shop (which was by far my favorite I ’76 site), someone has reposted it in its near-entirety over here: Sui’s Speed Shop.

Polygonal Pin-Up

I tried to download the I’76 desktop theme from this site, but the link was broken. Are you able to send it to me by mail?

Would look awesome on my newly set-up retro-rig :)

Thanks for informing me about the broken link. It’s up on the site now and the download should work fine.

64-bit 76

Is there a version or a patch that will let me play the original version on vista 64? I have had this game since it came out and thought I would love to play it again.

The biggest hurdle is getting the game to install. Be sure to check out the Interstate ’76 FAQ – Installation Issues to find the solution.

Corrections

Hey there, nice page. I for one am a huge fan of the game (see this site and I really enjoyed reading through your stuff.

One thing I stumbled upon is the fact, that the interview with Zach Norman is actually with Sean Vesce. :)

Oh, and maybe you can answer me, what the aliens in the UFO are saying during the cutscene? In exchange I can tell you, that it’s “Oktoberfest”, not Oktober-Fett. It’s an annual Beerfest in Germany and I would never attend it, but hey, it’s famous. :)

Glad to hear you’ve enjoyed the site. Good call on the I ’76 interview. The page has been corrected.

I’ve got no clue what the aliens are saying.

As for Oktoberfest/Oktober Fett, it’s quite possible that I’ve been hearing the name incorrectly for the past decade. Of course, it does make sense that a German-accented character would choose a name after the world-renown festival.

Sticky Ramp Situation

Hey I actually just found this website and also I just signed up for the forums, but just incase it takes a bit for my registration to go through on the forums, I thought I’d try here too. This is actually regarding the game. I am on mission 5 where you have to jump the bridge to meet skeeter. I follow all directions and even followed the youtube videos I found. BUT everytime I hit the stinking ramp my car slows down to a crawl and i miss the jump every time. I don’t know what I’m doing wrong. I hit the nitros and floor it perfectly straight for the ramp. HELP ME!! haha I’m glad I found this website. I used to play this game many many years ago and I just recently obtained the game.

Wait, you signed up for the forums? There aren’t any forums on this site…

But on to your question: The physics in I ’76 are out-of-whack on most modern computers. It appears that some of the weapons and handling are based on the computer’s processor speed, so things like the e-brake, flame throwers, and unfortunately, ramps, just don’t work right.

To get around this, use a program to slow down or throttle down your system. Or, even better, if you’ve got an older computer collecting dust, just play it on that. If that still doesn’t work, just use the “Getdown” code to skip to the next level.